🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
I need a trigger which creates a rune of invisibilty at a random point of the map every 20 seconds...To be hontest i have more problems at creating the rune than the trigger,so i need some advice for it too!
Is it fine?and leakless?I think yes...
I was also wondering about something.Let's say we have 100Points in a map.The variables choses randomly Point31,then it will create the rune to this point.Next time the rune will be created at the same Point?The Point31?Or each time a new random point will be selected?
Is it fine?and leakless?I think yes...
I was also wondering about something.Let's say we have 100Points in a map.The variables choses randomly Point31,then it will create the rune to this point.Next time the rune will be created at the same Point?The Point31?Or each time a new random point will be selected?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.