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you can just extract models with an mpq editor (MPQ master v1.2.0)
then convert it to .mdl format (MDLX Converter)
change the texture used (open with windows editor) and convert back to .mdx
Another option which I find simplier, is to use this : Mdx Pather
Open the mdx file with this tool, there's a simple input where you should be able to change the texture path.
No need to convert to mdl, you just need the huntress mdx model (that you prolly exported already iirc)
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