- Joined
- Apr 7, 2009
- Messages
- 108
i thought of a neat short way of how to remove some certain units from the game(this case being Tier 0) if a player is not here
so my question to you is why do they not remove from game
-
Not Here
-

Events
-


Map initialization
-
-

Conditions
-

Actions
-


-------- Also for events i've tried, Time Elapsed is 0.00 --------
-


-------- Below means it picks every player not here --------
-


Player Group - Pick every player in (All players matching (((Matching player) slot status) Not equal to Is playing)) and do (Actions)
-



Loop - Actions
-




-------- Means it picks all Tier 0s of the picked player --------
-




Unit Group - Pick every unit in (Units owned by (Picked player) of type Tier 0) and do (Actions)
-





Loop - Actions
-






-------- And this removes picked units from the game --------
-






Unit - Remove (Picked unit) from the game
-
-
-
-
-
-
so my question to you is why do they not remove from game

















