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It is either a corrupt alpha channel on all your skins or your import file isn't in BLP format...
Though I am not downloading this..post the individual skins and a screenshot of the problem please
If so, I think I see your problem. It's all to do with the animated alpha in the material. The standard Grom model uses the two skins (normal and chaos) and blends between them for some animations. In your model, it seems that you've removed one material layer but left the animated transparency so that may explain why it's not working. To fix this, go into the material in Magos and uncheck the animated option in the material's alpha settings
what about the orc warlord model?
btw the rend blackhand model worked before actually so i dont think thats the problem... it just randomly stopped i think.
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