• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

I am needing Help with importing models.

Status
Not open for further replies.
Level 3
Joined
Nov 7, 2004
Messages
40
Ok, im done placing all the units and things for my map. Im a little confused as to a trigger I am trying to make. (RoC BTW.) I am trying to make a trigger that will secretly count the kills of each team (without a leaderboard).
 
Level 3
Joined
Nov 7, 2004
Messages
40
First off, the unit's that im trying to count kills for are creeps. Second, after all the items are discovered. I wish to make it so that all the kills counted are converted into unit's and used in a massive battle at the end of the game.. This is where everything gets a little confusing. Please help!!
 
Level 22
Joined
May 11, 2004
Messages
2,863
Whats with so many RoC mappers lately? Did they just up the price of TFT or something?

Anyways, you can still have a working leaderboard, bust don`t add the little string ``show (last created leaderboard)`` after you create it. Just create it and have the update triggers for when units are killed. If should still register even though the leaderboard is not on the actual screen.
-VGsatomi
 
Level 3
Joined
Nov 7, 2004
Messages
40
Thanks, the reason im not playing TFT is because some butthole took a knife to my disk and I dont want to go and buy it again. P.S. If I made another topic later about a different trigger would it count as "bumping" :?: :?:
 
Level 3
Joined
Nov 7, 2004
Messages
40
What type of triggers would I use to convert "points" earned from killing units into one type of unit after the 45 minute timer expires :?:
IE: Hero kills a creep for 100 points. 100 points = Footman after timer expires.
 
Level 5
Joined
Aug 16, 2004
Messages
89
Convert points into unit?

First, make a trigger and decide the event. How will player do that conversion thing, Typing something? Click on Something? or else...

Next, Condition, put POINTS_VARIABLE >= 100

Last, action, set POINTS_VARIABLE = POINTS_VARIABLE - 100; Create footman on specific location.

btw, what do you mean by massive battle in the end of game? A cinematics?

If it's a cin, then maybe you want to do this
ACTION:
For A 1 to X,
if POINTS_VARIABLE >= 100 then create footman
set POINTS_VARIABLE = POINTS_VARIABLE - 100
 
Level 16
Joined
Sep 3, 2004
Messages
2,086
You could create two sets of integer variables, one to count the final battle unit type, and the other, kills. When you reach like 150 kills, you only get half the units, but you get like captains instead of militia. I don't know if RoC has it, but Arithmetic and some other functions are needed.
 
Level 3
Joined
Nov 7, 2004
Messages
40
Would the integer value be found in the "Events" section "Conditions" section and "Actions" section??
Would I need to put an event/condition in to trigger the point count??
 
Level 3
Joined
Nov 7, 2004
Messages
40
Map is on site.. Im wanting to have the game convert the points into units at the end of the game. Ie timer ends.
I want it to do it automatically, so nobody has any power in what happens.
 
Level 3
Joined
Nov 7, 2004
Messages
40
Sadly, I was given both WC3 RoC and TFT. Before I had it someone scratched the TFT rendering it useless. Thus of course, I did not have TFT installed prior to the "scratching". :cry:
 
Level 3
Joined
Nov 7, 2004
Messages
40
(NEWS): I temporarily cancelled the project until Christmas.(When I get my new copy of TFT) Hopefully, by then I will see some new ideas for the map. Sorry, and thank you for all the help.
 
Level 3
Joined
Nov 7, 2004
Messages
40
Ok, I need to know how to properly load a model into a RoC map, using WinMPQ. I know already how to load the map into WinMPQ, and I know how to add things to the map using WinMPQ.

For some reason, I cannot get the model to show up. All I see is a green box, the editor also tells me that it cannot load the file.(This is after I have loaded all the files into the map.) What am I doing wrong? Does pathing matter at all?? :?
 
Status
Not open for further replies.
Top