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I am a newbie need some tips

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Jan 9, 2010
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Okay guys, i meet with this epic community again! Long ago , i was map maker (like i am now) , i had lot of unfinished projects , i posted only one map here ( which wasn't too well). So i am back, and i need some informations from all of you. Should i use WE Unlimited? What requirements are for a good map? And also some usefull stuff... Also, i forgot some command script which i should use in triggers to 'clean' someting so that wont delay map on working fine (not sure what it was ). Oh well , i am happy i meet u again.That is all i wanted to say. Thank you.:wink:
 
Should i use WE Unlimited?

No.

What requirements are for a good map?

A good map is a fun map ... with little to no lag inducing scripts.

Also, i forgot some command script which i should use in triggers to 'clean' someting so that wont delay map on working fine (not sure what it was )

JASS:
native RemoveLocation takes location loc returns nothing
native DestroyGroup takes group g returns nothing
native DestroyForce takes force f returns nothing
native DestroyEffect takes effect f returns nothing

In custom scripts:

  • Custom script: call RemoveLocation(udg_YourLoc)
  • Custom script: call DestroyGroup(udg_YourGroup)
  • Custom script: call DestroyEffect(udg_YourSpecialEffect)
  • Custom script: call DestroyForce(udg_YourPlayerGroup)
Anyway,

Welcome to the hive :)
Enjoy your stay my friend!
 
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