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Hubies Temple TD V 2.5m

Submitted by hubie
This bundle is marked as approved. It works and satisfies the submission rules.
After a time a new Version of HTTD:

Version 2.5m:

- Tower Builders now start in the Spawn so chance is reduced that players that are not familiar to HTTD build their towers at the wrong place.
- The Player with the lowest Player Number now can decide wether he determines the difficult-grade himself or he lets others take part in the vote.
- German and English Language adjusted to some more parts of the map.
- Magic race partly weakened.
- '-speed' system added which makes it possible for the players to decide wether the mobs walk 400% faster until they make contact with the first attacking tower or run at the normal 100% speed.
- Bonus Level Warning added which should point out that a bonus level leak does NOT result in a loose!
- Minor changes @ minigames
- New preview image though the old one isn't on my PC anymore.

Greetings - Hubie (December 4th, 2009)

Keywords:
Tower Defense, HTTD, Hubies Temple Tower Defense, Hubie, m4l
Contents

Hubies Temple TD V 2.5m (Map)

  1. sargon

    sargon

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    Good map 5/5

    pretty hard... Still haven't beat it I play with 1 other guy on a lan no battle.net :(
     
  2. hubie

    hubie

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    Thx :eek:
    Well, on crap its real crap if you ask me ;D
    But you're right, higher difficulty and later the levels kick your ass if you dont spend attention,
    but if you maze nicely around the waypoints you should get it up to Normal difficulty, later you just need skill but as i told in my help faq (quests) for example o_O is just a difficulty grade to mix with others because not beatable if you have pure 160% life of the creeps :?

    You should dl the edited 2.3 because I think i fixes a multiboard script (only Player 1 could see it Oo i think -> was reported to me) and another multiboard bug, well it's second version with multiboard so excuse me if there are still some bugs...

    another bug is that only player 1's towers are counted on the multiboard ;)
     
  3. VegeTenks

    VegeTenks

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    Nice that you decided to update this, mind to post all the changes if it wasn't only leaderboard you fixed? I'll try it out as soon as i can, which will probably be in a few days..
     
  4. hubie

    hubie

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    Well, a change log would be of course usefull, but i realy didn't write down any of the changes, i could only tell you some of them:

    » Life of the levels has been changed (increased)
    » Multiboard has been added and now hopefuly works
    » Gladiators game is now more easy
    (set stun from 1 to 2,5sec and missattack 0.65)
    » Standard Race has been weakend
    » Fixed Air - Meshspider
    » Some minor terrain changes

    Next Version i will handel this better, promised :lol:

    What I can tell you about 2.4 is that there will be a new little minigame and more fixes, and may B I will ad a new tower race :wink:
     
  5. hubie

    hubie

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    _-~^Reaching the impossible^~-_
    ~Discover Hubies Temple Tower Defense~


    Download here

    HTTD Version 2.5

    HTTD Version 2.5 is out now!!!

    After a longer period of time i present you the newest version of my TD 'Hubies Temple TD'. The biggest changes are:
    • 3 new Minigames
    • Lottery-System added
    Of course i sent you some screenshots with it ;)

    Versionlog 2.5:


    Here some interesting stats from the map in the status of version 2.5



    Here some screenshots:

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    Last edited: Jan 17, 2009
  6. hubie

    hubie

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    After a longer period of time a submit an advanced version of HTTD that changes a lot more than just a few bugfixes.


    HTTD Version 2.5k

    [​IMG]

    [​IMG]

    This Version includes following new Features:

    New Features
    • The german language mode was enlarged on the level spawns and this feature was also adjusted to the multiboard
    • A new function makes it possible for players to inform about their procentual damage of the total damage inflicted to the spawn creeps shown in a ranglist
    • The Minigame "Gladiators" was removed because it was too hard alone.
    • The Difficulty grade was highly improved.
    • One of the biggest bugs was fixed. The Minigame "Blizzard" lead to a Fatal Error that caused WC3 to crash. This was generated due a negative Wait-Integer in the late minigame play time.
    • The Minigame "Infected" now has a aura to show the players when they're infected.
    • The Standard Race has been weakend.
    • The Marine Race has been weakend.
    • The Air Race has been improved.
    • Minor Terrain changes.
    • Slightly modified start video.
    • New loading-screen (woohoo ;) )

    Completly new game content will follow in 2.6 series

    I hope you enjoy gaming this version more than last.

    Here some screenshots (sry the game modus was set to german :( )

    Screenshot 1
    Screenshot 2
    Screenshot 3
    Screenshot 4
    Screenshot 5
    Screenshot 6
    Screenshot 7

    News-Screen:

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    ##################################
    Downloadable above
    ##################################

    Soon you can also download the newest version of this map at the map-database of inwarcraft.de
     
  7. towerdefence

    towerdefence

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    Good map but some mini game need to Helper (When every player want start a minigame)
    and a Tower Dont attack (i think its (when i buy Builder 100 Gold +3 Lumber) and last Tower When is Upgrade to next Tower)
    gameEnd very Soon (Need More Wave)
    sry for english
     
  8. hubie

    hubie

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    hi :)
    thanks for your critics... the tower problem is very interesting though it would have taken months for me to come behind this without your help, thanks alot!