
Finally I completed the model conversion (with an another model, which is not obj mesh) as well as I rotate it to the correct place. Now as semi-final step, I just need to know how to texture it correctly. After watching numerous tutorial videos, I failed on the attempt. Please tell me, how you do the texturing (I linked the editor view and the model) if you need to do it (Of course I will do it).
MODIFY QUESTION: How I need to texture the model TO look like this? free obj mode magma elemental
BY USING the texture above.
MY SOLUTION: Just I needed to shift the .tga to make fit.
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