Ok so Ive got an idea, hopefuly it works or my maps hit A major Hult! Lets say A village in my map contains 600+ doodads just for houses, still un furnished, Each house might have an average of 20+ wall bits to create it. So... Would it be possible to somehow import those 20+ walls into A warcraft 3 model editor and create my house in there, then import that into my map as one doodad.. Basicly turning 20 doodads into one, so as i dont hit the maximum doodad amount.
Can this be done, If so how. thanks
If there is A way could I please have a link to the program needed.
Can this be done, If so how. thanks
If there is A way could I please have a link to the program needed.