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Well, nooo :/ You need to have them "Is a building" = False, which loses many fields and is considered as a unit. It depends, if it is a tower, then good, set its movement to 0, and the Stats - Is a building normally to "False", else, no way.
you could create doodads with your buildings models
if the buildings have to be selectable and stuff you need dummies that carrie your buildings abilities
go to game contains and set it to -1 and it might work
EDIT : not working....
well you can make building with different rotation in WE,first you set it to is a building - false,that put it to your face angle..bla bal bal...,set it to is a bullring - true and don't edit it anymore
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