- Joined
- Apr 19, 2011
- Messages
- 447
Hi.
Well, I'm using in my map a custom model based on the standard human knight, and although many things are changed, the model still has the knight's spear.
I want to remove this spear, so I edited the alpha channel of the texture to make it fully invisible. However, there's player color in a small flag in the spear, and it's not invisible.
For what I know, player color is something model-related, and not texture-related. So I need someone to explain how to remove this player color.
I must say that I don't have any knlowedge in the editing or making of models, so please try to be clear, so I can understand what to do. If possible, tell me how to do it with Magos War3 Model Editor.
Thanks in advance.
Regards
Well, I'm using in my map a custom model based on the standard human knight, and although many things are changed, the model still has the knight's spear.
I want to remove this spear, so I edited the alpha channel of the texture to make it fully invisible. However, there's player color in a small flag in the spear, and it's not invisible.
For what I know, player color is something model-related, and not texture-related. So I need someone to explain how to remove this player color.
I must say that I don't have any knlowedge in the editing or making of models, so please try to be clear, so I can understand what to do. If possible, tell me how to do it with Magos War3 Model Editor.
Thanks in advance.
Regards