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[Solved] How to put a effect overhead of an Unity

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In case of the effect of a spell, just change the attachment point to "overhead".
If is a triggered spell, then just use the function to create a special effect to a unit and set the attachment point to "overhead".
If it doesn't work, probably there is something wrong with the model of the unit you wanna attach to the effect.
The model is in the Beneficent Spell.
 
In case of the effect of a spell, just change the attachment point to "overhead".
If is a triggered spell, then just use the function to create a special effect to a unit and set the attachment point to "overhead".
If it doesn't work, probably there is something wrong with the model of the unit you wanna attach to the effect.
The model its correctly, but i dont know how to put overhead
1704851223461.png
just like the image
 
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