I'm making a Medieval Europe map and found a few models on here the indicate "Rank" of units with an overhead attachment, shown here:
1st Rank by B1oodwork
However I'm having problems upgrading that "Rank" in-game and upgrading the overhead attachment when the unit goes from "Rank 1" to "Rank 2"
I first tried
Event - Unit Dies
Action - Increase Level of Ability(Rank) for (Killing Unit)
But the Overhead Rank Attachment wont change though the stats do.
Next I tried
Event - Unit Dies
Action -
If Level of Rank 1 is equal to 1
Then Remove Ability Rank 1
And Add Ability Rank 2
Which works perfectly except when the trigger adds the Ability to the unit it makes a powerup or level up effect around the unit which is really annoying when several units are gaining Rank at the same time in a battle it looks like little explosions that are distracting.
Any thoughts? Suggestions? Either how to attach different overhead attachments on different levels of an ability or how to remove the powerup effect that shows on a unit when you add an ability with triggers.
THANK YOU
1st Rank by B1oodwork
However I'm having problems upgrading that "Rank" in-game and upgrading the overhead attachment when the unit goes from "Rank 1" to "Rank 2"
I first tried
Event - Unit Dies
Action - Increase Level of Ability(Rank) for (Killing Unit)
But the Overhead Rank Attachment wont change though the stats do.
Next I tried
Event - Unit Dies
Action -
If Level of Rank 1 is equal to 1
Then Remove Ability Rank 1
And Add Ability Rank 2
Which works perfectly except when the trigger adds the Ability to the unit it makes a powerup or level up effect around the unit which is really annoying when several units are gaining Rank at the same time in a battle it looks like little explosions that are distracting.
Any thoughts? Suggestions? Either how to attach different overhead attachments on different levels of an ability or how to remove the powerup effect that shows on a unit when you add an ability with triggers.
THANK YOU