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How to play custom campaigns?

deepstrasz

Map Reviewer
Level 64
Joined
Jun 4, 2009
Messages
17,779
Currently, Reforged (including Classic 1.32) has no Custom Campaign menu. Your best option right now is loading the .w3n via the World Editor's Campaign Editor. Then load the first map via the Campaign Editor and play it through the Test Map button.
 
Level 27
Joined
Feb 18, 2014
Messages
3,550
Your best option right now is loading the .w3n via the World Editor's Campaign Editor. Then load the first map via the Campaign Editor and play it through the Test Map button.
But do campaign imports work? Afaik, testing a campaign map through the Test Map Button only shows the Map Imports, the campaign imports will show as green boxes in-game.
 
Level 3
Joined
Jul 30, 2010
Messages
12
Currently, Reforged (including Classic 1.32) has no Custom Campaign menu. Your best option right now is loading the .w3n via the World Editor's Campaign Editor. Then load the first map via the Campaign Editor and play it through the Test Map button.

It's been years since I touched the editor so I don't remember - do game caches persist between maps when using World Editor to play?
 

deepstrasz

Map Reviewer
Level 64
Joined
Jun 4, 2009
Messages
17,779
It's been years since I touched the editor so I don't remember - do game caches persist between maps when using World Editor to play?
I'm not sure, probably yes. Testing is required to be sure.
But do campaign imports work? Afaik, testing a campaign map through the Test Map Button only shows the Map Imports, the campaign imports will show as green boxes in-game.
Yeah, that might be a valid problem if the imports are made via the Campaign Editor's Import Manager instead of each map's/the editor's Import Manager.
 

deepstrasz

Map Reviewer
Level 64
Joined
Jun 4, 2009
Messages
17,779
Why don't they just list the custom campaigns next to the normal campaigns?! Are there any statements why it is not working or when it will be fixed?
There was a cheap and short reply after people complained about it.
Possibly there was no intent to have the option since StarCraft II doesn't and since Reforged (well earlier than that) moved to CASC, they might have wanted to make a similar Arcade Custom Games platform for Warcraft III as well.
 
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