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How to place attachments onto units?

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Apr 6, 2006
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:cry: I have a lot of experience in map making even though im a teen , still.....i'm having problem implementing the attachments onto units , take for instance , the placing of the sniper rifle attachment onto a konstruct unit , well i am not really clear about the subject , when i went to dl the model , they said to go thru the import process and yes i got the model but i was not able to decipher what one of the comments placed at the dl section he said to open a trigger and place it as a "effect" . If possible anyone can provide me with the help needed ? If any1 can do so i would like to thank the person ...... any help would be useful to me . :p
 
I actually made a post about this in the tutorial comments section (would have made a thread) and for you, I shall place my FAQ part.

Attachments!!

Q. What are attachments?
A. Attachments are basiclly what makes the hero have a sword, shield etc in his hands, a helm on his head, etc.

Q. What are some attachment points please?
A. You people vex me...

Q. What does Vexing you have to do with Warcraft 3? And Why does it vex you?
A. Vexing is to annoy one or pester one with a distrubing manner. Basiclly, you people are pesticides. It has to do with the tutorial since this is probibly the question I see more than any in any section of the site. I had to learn on my ow-

Q. I said "please!"
A. ...Very well. I will list all attachment points I know in this format.

______________________________________________________

body part 1
body part 2 (for hand attachments)

Where it goes
______________________________________________________

*ahem*

______________________________________________________

hand
right

Attaches model to right hand
------------------------------------------------------

______________________________________________________

hand
left

Attaches model to left hand
------------------------------------------------------
______________________________________________________

head

Attaches model to head (helms and junk like that)
------------------------------------------------------
______________________________________________________

overhead

Attaches model to the very top of it (good for things like items horses have showing people are riding them)
------------------------------------------------------
______________________________________________________

chest

Attaches model to chest area
------------------------------------------------------
______________________________________________________

origin

Attaches model to feet I recall
------------------------------------------------------
______________________________________________________

Come to and read my first post there, the maTt540 basics of map making, for more info about other to often asked questions.
 
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