🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
in some of the games, such as Real Life for Morons, when you level up, a blue box appears and u can choose to add strength, intelligence or agility. How do u make the blue box?
I haven't played RL for Morons, but I'm guessing that it's a dialog box. This isn't exact, as my WE isn't open.
Events
Unit - A unit gains a level
Conditions
Leveling hero equal to (your hero)
Actions
Create a dialog box named LevelBox
Set LevelBox to Last created Dialog Box
Create a dialog button for Last created dialog named Strength
Set StrengthLevel to Last created dialog button
Create a dialog button for Last created dialog named Agility
Set AgilityLevel to Last created dialog button
Create a dilaog button for Last created dialog named Intelligence
Set IntLevel to Last created dialog button
And the next trigger is:
Events
A dialog button is clicked
Conditions
Clicked dialog equal to StrengthLevel
Actions
Modify Strength of (your hero): Add (amount of strength to add)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.