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How to make imported sound to work like any other WarCraft 3D sound?

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Level 13
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I tried do to this but failed,when i play my sound i cannot play it again until it is finished,so if i have 10 unit with my sound i will only hear one.

so does anyone know how to make imported sound to work like any other WarCraft 3D sound (no double variables or replacing sound plz)
 
Level 13
Joined
Mar 4, 2009
Messages
1,156
i want my imported sound to be used as any other WarCraft 3D sound (missile attack,death,combat attack...)

so if i have 10 units with my sound i want to hear 10 units
(i mostly need sounds for weapons - shotguns,machine guns ...)
 
i want my imported sound to be used as any other WarCraft 3D sound (missile attack,death,combat attack...)

so if i have 10 units with my sound i want to hear 10 units
(i mostly need sounds for weapons - shotguns,machine guns ...)

Well the thread that I know someone explained the limitations of Wc3 and sounds is gone (on another site in which the server is currently disabled) so I can't redirect you to that - but yeah the same sound can only be played a couple times simultaneously before it needs to end one of the last played ones to work (at least in triggers, I don't know about like the other sounds like the attack ones that play when units hit each other, those are most likely able to be layered many times - but I don't think you can have a unit play an animation sound via triggers). In short you can't have 10 of a unit playing 10 of a sound at once
 
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