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How to make an income system using mana?

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Level 6
Joined
Jul 13, 2006
Messages
140
I am trying to make an income system based on mana (in which 1 mana = 1 gold).
The problem is, I don't know how to do it.
Oh, and I use GUI mostly, so advanced JASS (that is, not any garbage collection system) won't help at all (probably).
 
  • Trigger
  • Events
    • Time - Every 1.00 seconds of game-time
  • Conditions
  • Actions
    • Player Group - Pick every player in (All players) and do (Actions)
      • Loop - Actions
        • Custom script: set bj_wantDestroyGroup = true
        • Unit Group - Pick every unit in (Units owned by (Picked player) of type Mana Tower) and do (Actions)
          • Loop - Actions
            • Player - Add (Integer(Mana of (Picked unit))) to (Picked player) Current Gold
 
Level 6
Joined
Jul 13, 2006
Messages
140
  • Trigger
  • Events
    • Time - Every 1.00 seconds of game-time
  • Conditions
  • Actions
    • Player Group - Pick every player in (All players) and do (Actions)
      • Loop - Actions
        • Custom script: set bj_wantDestroyGroup = true
        • Unit Group - Pick every unit in (Units owned by (Picked player) of type Mana Tower) and do (Actions)
          • Loop - Actions
            • Player - Add (Integer(Mana of (Picked unit))) to (Picked player) Current Gold

So it's that simple?
Man, I gotta remember the convert to integer action.
Anyways, thanks for the help!
It is greatly appreciated.
 
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