How to make a player 10 ground unit not collide with ground units of player 9, but do collide with ground units of players 1-8? I still need a system where units 'Attack-Move to' a place but go for their objective when they can move through. I thought of a way of doing this, is to make a unit 'check' for whether theres a 'hole' that can be went through or not. For this I need this checker unit not to collide with units of player 9.