• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

How to make a passive

Status
Not open for further replies.
Level 6
Joined
Mar 28, 2018
Messages
130
How to make a passive to give 1 mana per enemies that die next to me?

GUI Please :D

Thx guys for help me!
 
Level 6
Joined
Aug 28, 2015
Messages
213
Just check by a unit dies event for units in range has ability your dummy passive and add picked unit one mana.
If more then one can have the ability I would go with the closest one if not the killing unit.
If you have any problems solving this please post your triggers and describe the problem.
When you are new to triggers check out the tutorial section.
 
Level 4
Joined
Aug 22, 2010
Messages
54
Create a ability based on devotion aura.
Set Area of Effect to - 0
And Targets Allowed = Self
And the other things to your desires.

Now create 2 variables.

Ability_Devotion_loc (Point Variable)
Ability_Devotion_group (Group Variable)

Event
A unit dies

Actions

set Ability_Devotion_loc = Position of Triggering Unit
set Ability_Devotion_group = Pick every unit in (Units within 1000.00 of Ability_Devotion_loc ((((matching unit) belongs to an enemy of (Owner of (Triggering unit))) Equal to True) and ((Level of Devotion Aura for (matching unit)) Greater than 0)
Pick every unit in Ability_Devotion_group and do Actions
Unit
- set mana of Picked unit to mana of Picked unit + 1

call RemoveLocation(udg_Ability_Devotion_loc)
call RemoveGroup(udg_Ability_Devotion_group)
 
Level 12
Joined
Mar 24, 2011
Messages
1,082
I'd not use an aura for this.
I am not 100% sure, but I think that 0 range still does not exclude the aura bearer.

I'd rather use something even more passive like Attribute Bonus or something similar that is only self-thing that can not affect other units or change the unit behavior. I believe there are some dummy passives out there too made by blizzard themselves.

Regards
-Ned
 
Level 4
Joined
Aug 22, 2010
Messages
54
I'd not use an aura for this.
I am not 100% sure, but I think that 0 range still does not exclude the aura bearer.

I'd rather use something even more passive like Attribute Bonus or something similar that is only self-thing that can not affect other units or change the unit behavior. I believe there are some dummy passives out there too made by blizzard themselves.

Regards
-Ned

I dont check for the buff, i check for the ability.
 
Level 12
Joined
Mar 24, 2011
Messages
1,082
Yes there are. Use a no effect ability like Moon Glaives or Storm Hammers. This should be the best for the game.
I was ogling the Moon Glaive, but doesn't it affect the basic attack ?
I mean, as I remember you need to set up the unit in a special way to have the bouncy projectile, but the moon glaive activated that special way... in a way ?

regards
-Ned
 
Last edited:
Level 16
Joined
Mar 25, 2016
Messages
1,327
Moon Glaive, Storm Hammers and Vorpal Blades are just dummy abilities.
These units have weird weapon types (bouncing and line aoe), that's why blizzard thought it would make sense to inform the player about it by using an ability.
All the functionality comes from the weapon types in combination with the upgrade.
Since it is not like a trivial +3 damage upgrade it actually feels more like a passive ability, so using an icon there makes sense.

The Moon Glaive upgrade increases target count by one. The other upgrades increase the spill distance.
 
Status
Not open for further replies.
Top