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How to make a Levitation/No Collision Spell?

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Jan 15, 2005
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I've tried to make a spell that would levitate a unit and increase his height to 80 for 10 seconds using the dummy Inner Fire. Thus far it's not worked at all. Take a look:

  • Levitate Duration
    • Events
      • Unit - A unit Finishes casting an ability
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Mage
      • (Ability being cast) Equal to Levitate
    • Actions
      • Unit - Turn collision for (Target unit of ability being cast) Off
      • Animation - Change (Target unit of ability being cast) flying height to 80.00 at 10.00
      • Wait 10.00 seconds
      • Unit - Turn collision for (Target unit of ability being cast) On
      • Animation - Change (Target unit of ability being cast) flying height to 0.00 at 10.00
I see nothing wrong with that and believed it should've worked. However it does not. Any suggestions?
 
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