Ok, so I’ve been studying the Dialogue Box Selector (Choices), and I want to implement a Difficulty Selector in my Warcraft 3 maps, similar to how Tunro does it.
My question is: how do I make the chosen difficulty actually affect the game through triggers? For example, if a player chooses Hard, how do I ensure the game is set to Hard?
Also, will this automatically apply to my JassCraft AI code, or do I need to adjust that separately?
My question is: how do I make the chosen difficulty actually affect the game through triggers? For example, if a player chooses Hard, how do I ensure the game is set to Hard?
Also, will this automatically apply to my JassCraft AI code, or do I need to adjust that separately?

