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[Unsolved] How to make a Barrack land on a Geyser?

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Nov 5, 2008
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I try to make a Barrack being able to land on top of a Geyser. (Just as a Refinery can only be built on a Geyser.)

I change pathing, footprings, collision etc, but the Barrack refuses to land on a Geyser.

Any idea how to solve this?
 
Level 1
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Oct 22, 2014
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Thank you.

A mod-file typically has no Melee Initialization trigger. Instead each individual map file has it.

Is it possible to create the Melee Initialization trigger inside the mod-file and just add your adjustment? Or do I need to add your adjustement into every individual map?

Dont want the two triggers to collide - one in the mod file, one in the individual map. Easiest would just be if the mod-file had all triggers, and the melee map had no triggers.
 

Dr Super Good

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This "should" be easy, but it just refuses to work
Building on the geyser is easy but landing refuses to cooperate it appears. I think one of the flags in the morph ability is probably the key but I will need more testing to know for sure.
Dont want the two triggers to collide - one in the mod file, one in the individual map. Easiest would just be if the mod-file had all triggers, and the melee map had no triggers.
You can run initialization code as part of a mod's triggers I believe. However it can be annoying if people want to use your mod and you force them to always have those triggers/systems running. In any case it is required for melee self-contained mods (not arcade content mods) since with those you do not have access to the map that runs them.
 
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