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How to keep heroskills after metamorphosis

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Level 2
Joined
Sep 3, 2008
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9
Hi I just made a few herounits which should turn into a different one.

It works, however they don't keep their skills, the morped hero didn't got any hero skills.

How can I make them keep their skills?
 
Level 19
Joined
May 1, 2008
Messages
1,130
thats because u are using 2 different kinds of units
ok lets take illidan for instance: if u look at his animations ull see he has attack death etc animations of him normal state and u have animations of his demon shape. the spell methamorphosis uses 2 units but its like copy pasting the same unit. The demon form unit of illidan has a command on art-required animation names and bones and something like that to make his default animation the demon animations.
in conclusion u need the same unit for methamorphosis to work ^^ idk if u understud anything xD
its like mountain kings avatar when u use that it automaticaly switches from normal animation to stone form animation
 
Level 2
Joined
Sep 3, 2008
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I tryed removing the morphed heroes skills, giving both the same skills (which was the case at the very beginning), using bear-morph instead of metamorph and i tried using the unmorphed unit as the morphed units base.

Non of them worked, it works with the standart illidan,which i didnt touch.

Idk what to do.... is there a other way to give the morphed unit the normal-units skill, i mean by triggering or something?
 
Level 5
Joined
Aug 24, 2008
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199
Their is a work around for this via trigger (sorry i don't know any other way)

Keep track of the skill levels via variables. And depending on this you can add the correct level to the morphed unit.
 
Level 19
Joined
May 1, 2008
Messages
1,130
NO! dont use triggering shit! do it like this:
1. make ur hero give his attack, hp, abilities so on
2. copy paste your hero in the object editor and give him the "name-editor suffix" morphed so u know wich is wich
3. change the model file of the morphed copy unit to whatever u like
4. in the methamorphosis ability use normal hero for normal unit and morphed copy for morphed unit
by doing this ur abilities will remain the same
 
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