• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

how to edit a custom model?

Status
Not open for further replies.
For removing a sword, I would suggest either MDLVis, Oinkerwinkle's Vertex Modifier, or Matrix Eater (as far as freeware goes):
http://www.hiveworkshop.com/forums/warcraft-editing-tools-277/complete-list-modding-tools-212411/

It is as simple as selecting the vertices of the sword and pressing the delete button. It takes a little while to recognize which ones belong to the sword, but it isn't that bad. If they separated it as a geoset, then it is even easier because you can just hide the other geosets and delete the sword. Here is a tutorial on it (using oinkerwinkle's vertex modifier, but you can really use any of the ones I listed above):
http://www.hiveworkshop.com/forums/3d-modeling-tutorials-282/basic-weapon-removal-31486/

Magos can possibly work, but if I recall correctly, there isn't an option to delete vertices. You would have to scale them down to a really low number (which would work, but it is not very good to have a bunch of useless vertices lying around).
 
Status
Not open for further replies.
Top