- Joined
- Oct 2, 2019
- Messages
- 11
So I want to be able to use GUI to stage an Event that detects when a unit is unloaded from a transport. There is no unload event in world editor's GUI that would make this problem easy to solve. Even if you try to make it an order event, the order string for unload doesn't work either. I have looked at multiple threads that talk about this problem, and I haven't found any sort of solution I can use. Most of these threads direct people to Bribe's GUI Events [GUI Unit Event v2.5.2.0], however I don't know Jass and I need to be able to modify some things in order to make it work for my map, so I wouldn't be able to feasibly use this. One example for why my map needs this function is that there is a transporter that gains movement when it is transporting a threshold of units, but of coarse loses the bonus when it unloads them. I also need to be able to detect the units being unloaded, as they need to be moved in a certain arrangement upon being unloaded (units don't move around traditionally and are instead sort of arranged along a 2d grid). As I said before, I have tried making this into an order event, but the order detection for the unload string doesn't seem to work. I also tried using a unit enters region event, however this doesn't work either since units being unloaded don't trigger the region entrance event for some reason unknown to me. I thought about using a periodic trigger to detect when units have been unloaded as suggested by some in other threads, but this might become messy for my map since there could be multiple players using multiple types of transporters at any given time, so I didn't want to have to resort to this if there is a more elegant solution around. Any help is appreciated.