- Joined
- Jan 22, 2010
- Messages
- 2,583
Thanks again for taking interest!!! Especially you, Pharoah_. Thanks, I'm pretty sure you'll answer this one, too
Alright, here's my problem. I made my own custom critical strike, and I want to make a custom skill that when the critical strike is 'landed', the unit will get (Bonus).
Alright, here's my problem. I made my own custom critical strike, and I want to make a custom skill that when the critical strike is 'landed', the unit will get (Bonus).
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Crit Detect
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Events
- Unit - Unit begins casting an ability
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Conditions
- (Ability Being Cast) Equal to Critical Strike
- (Level of (Ability Being Cast)) Equal to 1
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Actions
- Unit - (Bonus)
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Events