- Joined
- Jul 10, 2018
- Messages
- 383
Hi i'm trying to remove a leak of a location but it isn't working here's the Trigger.
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Spawners Variables Leakless
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Events
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Map initialization
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Conditions
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Actions
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Set Center[0] = (Center of Undead Units Spawner 1 <gen>)
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Set Center[1] = (Center of Undead Units Spawner 2 <gen>)
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Set Center[2] = (Center of Undead Units Spawner 3 <gen>)
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Set Center[3] = (Center of Undead Units Spawner 4 <gen>)
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Spawner Units First 1
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Events
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Time - Every 20.00 seconds of game time
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Conditions
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Actions
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Unit - Create 6 Ghoul for Player 21 (Coal) at Center[0] facing Default building facing degrees
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Unit - Create 1 Crypt Fiend for Player 21 (Coal) at Center[0] facing Default building facing degrees
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Unit Group - Pick every unit in (Units in Undead Units Spawner 1 <gen>) and do (Unit - Order (Picked unit) to Attack-Move To (Center of Attacking Point <gen>))
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Custom script: call RemoveLocation(udg_center[0])
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