i want to do a trigger which changes the max hit points of an unit like in the black road the backpack has the same amount of life like the hero if the hero lvls he get more hp and the backpacks hp is increased with the same amount.
yes hp of backpack = hp of hero (i allready made a system which works good but the backpack has not full hp so i can missclick and heal the backpack and not the hero and this is not good in an orpg with boss fights ...
1. like you and me said the unit is not a hero 2. do this with hp-books is just stupid coz i need to change the backpack hp everytime the heros hp get changes 2. maybe look at FF epic rpg if you choose very easy the creeps like the goblin has 112 hp if you coose very hard he has 360 ...
1. Make it a hero or allow it to pick up tomes
2. Add tomes everytime the hero's hp is changed
2. And? The creeping is probably done with upgrading or something. Or, the jass system made by some guy on wc3c was used.
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