- Joined
- Jun 25, 2013
- Messages
- 52
I have three modes in my Game (2 submodes) and the problem is that the game time on both is different later on. So I'd need a trigger that activates as I turn it on.
I tried the events MapInit, GameTimeElapsed, etc. but nothing seems to trigger it as I Turn ON the event trigger. What should I do? Do I really have to make every Trigger 2 times for each event happening using conditions?
I tried the events MapInit, GameTimeElapsed, etc. but nothing seems to trigger it as I Turn ON the event trigger. What should I do? Do I really have to make every Trigger 2 times for each event happening using conditions?