- Joined
- Feb 15, 2008
- Messages
- 2,174
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LURTZ Bladestorm Active
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Events
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Unit - A unit Is attacked
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Conditions
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(Level of Blade Force (Lurtz) for (Attacking unit)) Greater than 0
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Actions
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Unit Group - Pick every unit in Temp_Group and do (Actions)
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Loop - Actions
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Special Effect - Create a special effect attached to the origin of (Picked unit) using Abilities\Spells\Other\Stampede\StampedeMissileDeath.mdl
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Trigger - Run Destroy FX <gen> (checking conditions)
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Trigger - Turn off (This trigger)
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Set CastingHero = (Attacking unit)
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Unit - Add Bladestorm 1 (Lurtz) to CastingHero
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Unit - Order CastingHero to Orc Blademaster - Bladestorm
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Wait 1.70 seconds
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Unit - Remove Bladestorm 1 (Lurtz) from CastingHero
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Set CastingHero = No unit
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Trigger - Turn on (This trigger)
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i want that every hit with this bladestorm it gona make stempade effect on 7 units whos around him




