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Do not place unpathable pathing over the terrain? The terrain mesh data has nothing to do with the global pathing map. Unfortunatly WorldEdit does not give you access to paint on it like it should.
Because the "Full Shared Control" is not on. Even if you share units with another player, if that thing isn't turned on, you cannot build or train from buildings owned by that player.
[trigger=Here you go]share units via trigger
Events
Player - Player 1 (Red) types a chat message containing -share as An exact match
Conditions
Actions
Player - For Player 2 (Blue), turn Shared units On toward Player 1 (Red)[/trigger]
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