• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

[Solved] How do you give a unit one of the default Alternate model?

Status
Not open for further replies.
the berserker model is part of the headhunter model. If you check headhunter's animations, you will see that all animations with the berserker contain the word "alternate", i.e. "Stand Alternate", "Walk Alternate", etc.
Writing the word "alternate" in unit's object editor field 'Art - Required Animation names' will cause the unit to only play animations containing the word "alternate". Check the orc berserker unit's object editor data.
 
the berserker model is part of the headhunter model. If you check headhunter's animations, you will see that all animations with the berserker contain the word "alternate", i.e. "Stand Alternate", "Walk Alternate", etc.
Writing the word "alternate" in unit's object editor field 'Art - Required Animation names' will cause the unit to only play animations containing the word "alternate". Check the orc berserker unit's object editor data.
Thank you!
 
Status
Not open for further replies.
Back
Top