Hey Guys,
Here once again seeking wisdom, I've run into a predicament where as I'm trying to develop my Map (Which is similar in nature to Risk, Greece, Lords Of Europe, and so forth) I'm having difficulties in trying to determine how to allow my buildings, which will need to be captured from Hostiles, to attack. I'd like for them to be able to attack 8 units for a moderate deal of damage. I've been able to get it working somewhat but what is strange to me is the following I've observed.
I have an ability based on Barrage, have set it to attack Ground Units and so forth and thus far have seen it as functional. But at the same time I have given my building itself an attack, and strangely, the Barrage ability will not work if I do not give the Unit the same exact stats as a normal attack. I'd prefer there to be only one if that is possible; either to have just the Building with an Attack that has multi-shot functionality built-in to itself, or a Building with solely an ability. Is this possible? How would it be done?
I've also noticed that the building won't attack multiple units unless it has the custom Barrage but it will only perform the damage given to the building itself and not the ability, as seen in the difference between 5 damage and 10 damage provided in the images below, why is this? And as hitherto is it possible to just have one or the other working?
Thanks so much in advance!
Cordially,
Adorm
IMAGES INCLUDED BELOW THIS LINE
________________________________________________________________________________________
Below this Line is the Building Stats **************************************************************
Below this Line is the Ability Stats ***********************************************************
Here once again seeking wisdom, I've run into a predicament where as I'm trying to develop my Map (Which is similar in nature to Risk, Greece, Lords Of Europe, and so forth) I'm having difficulties in trying to determine how to allow my buildings, which will need to be captured from Hostiles, to attack. I'd like for them to be able to attack 8 units for a moderate deal of damage. I've been able to get it working somewhat but what is strange to me is the following I've observed.
I have an ability based on Barrage, have set it to attack Ground Units and so forth and thus far have seen it as functional. But at the same time I have given my building itself an attack, and strangely, the Barrage ability will not work if I do not give the Unit the same exact stats as a normal attack. I'd prefer there to be only one if that is possible; either to have just the Building with an Attack that has multi-shot functionality built-in to itself, or a Building with solely an ability. Is this possible? How would it be done?
I've also noticed that the building won't attack multiple units unless it has the custom Barrage but it will only perform the damage given to the building itself and not the ability, as seen in the difference between 5 damage and 10 damage provided in the images below, why is this? And as hitherto is it possible to just have one or the other working?
Thanks so much in advance!
Cordially,
Adorm
IMAGES INCLUDED BELOW THIS LINE
________________________________________________________________________________________
Below this Line is the Building Stats **************************************************************
Below this Line is the Ability Stats ***********************************************************