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- Apr 13, 2008
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On Discord we were pondering the above question.
There is no BlzGetUnitIconPath no BlzGetUnitTypeIdIconPath.
Sir @Tasyen the Holy was the first to invent a solution.
It turns out BlzGetAbilityIcon('yourUnitTypeId') will return the icon path of the unit type.
This is probably because technically Units, Items, Abilities, etc. are "Objects" (Object Manager, remember?).
You can test it yourself:
call BJDebugMsg(BlzGetAbilityIcon('hfoo'))
Leaving this here so future generations can bask in the holy light that emanates from Sir Tasyen the Holy.
There is no BlzGetUnitIconPath no BlzGetUnitTypeIdIconPath.
Sir @Tasyen the Holy was the first to invent a solution.
It turns out BlzGetAbilityIcon('yourUnitTypeId') will return the icon path of the unit type.
This is probably because technically Units, Items, Abilities, etc. are "Objects" (Object Manager, remember?).
You can test it yourself:
call BJDebugMsg(BlzGetAbilityIcon('hfoo'))
Leaving this here so future generations can bask in the holy light that emanates from Sir Tasyen the Holy.
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