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How do you make a unit pathable?

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CryoniC

C

CryoniC

How do you make a unit pathable so that any other unit can walk through it?

I want to do this using triggers and not the unit pathing property in the object editor.
The unit collision function makes the chosen unit walk through other units, but the other units still treat it as an obstruction when they are ordered to walk through the chosen unit.
 
I don't want to make the unit permanently walkable. I want to toggle it using an trigger enhanced ability.
 
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