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[General] How do i supposed to add mp regen?

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Level 1
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Apr 20, 2011
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Yeah Adiktuz is right, just take brilliance aura, turn percentage off then target self only and add that to the hero, the rest is aesthetics
 
Level 5
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If you're bored you can also create a unit group, add units to that group and use event - every x seconds of the game
loop - pick every unit in unit group
add (y* level of ability for picked unit) mana to picked unit's current mana
 
Level 33
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Well, to open a topic about "theres a few that do the trick" one of them by using triggers :)
But, anything that is from Object Editor > Trigger Editor as it is the more efficient
A triggered critical strike is less efficient than default critical strike by the Object Editor
I'm talking about that efficiency and don't talk about that eye-candy of the spell itself because anything that starts with a "custom-made", that is surely to be more cooler than the original ones :)
 
Level 4
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If you're bored you can also create a unit group, add units to that group and use event - every x seconds of the game
loop - pick every unit in unit group
add (y* level of ability for picked unit) mana to picked unit's current mana
well the thing is there is more than one player, and there is more than one unit, and there is more than one trigger. so when i put this all trigger, 10 player, tons of units, tons of trigger, tons of group.. i want no lag in my game :ogre_icwydt:
The ability Mana Regeneration, change it to target only self, and click the dependancy "is a percent" equal to false, then change how much you want regenerated.
Oh well lol how i forget this
(also +rep to everyone inc. pedo-ghost)
 
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