- Joined
- May 10, 2011
- Messages
- 5
How do i spawn items using a code that are placed into an Variable? And is there a way to just simplify it down to a just few triggers than a few hundred?
Items listed are custom made items.
E.g
Code:
[-ItemSpawner] [runs ItemA]
[-AdminItem] [runs ItemB]
Variable:
ItemA[1] = Claws of attack
ItemA[2] = Helm of knights
ItemB[1] = Hp ring
ItemB[2] = Mp ring
_______________
If it doesnt make sense, then I'll try explaining this way:
How do i make an item to spawn when a player types a specific string:
_
e.g
"-itemspawner 1" [spawns a Claws of attack]
"-adminitems 1" [spawns Hp ring]
_
And is it possible to make it to just a few triggers just in case that i have like 100 custom items.
Items listed are custom made items.
E.g
Code:
[-ItemSpawner] [runs ItemA]
[-AdminItem] [runs ItemB]
Variable:
ItemA[1] = Claws of attack
ItemA[2] = Helm of knights
ItemB[1] = Hp ring
ItemB[2] = Mp ring
_______________
If it doesnt make sense, then I'll try explaining this way:
How do i make an item to spawn when a player types a specific string:
_
e.g
"-itemspawner 1" [spawns a Claws of attack]
"-adminitems 1" [spawns Hp ring]
_
And is it possible to make it to just a few triggers just in case that i have like 100 custom items.
Last edited: