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How do i put Dialog on the ground? {creating floating texts}

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Level 8
Joined
Nov 9, 2008
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502
That would be floating text?

Create text at point with various effects. Don't forget to destroy to remove leaks if you use many.
 
Level 7
Joined
Jul 20, 2008
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377
Dialogs are the popup menus. Floating texts are the text that appears on the ground. You mean floating texts, right?
 
Level 8
Joined
Nov 9, 2008
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502
It's in the trigger editor. You cant really miss it in the actions section. Plenty of options there for it too.

EXAMPLE:

  • Untitled Trigger 001
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Floating Text - Create floating text that reads i love toofless at (Center of (Playable map area)) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
This will create text at centre of map that reads 'i love toofless' and will be there all game unless u say otherwise.
 
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