Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
tried that didnt work, also tried point, and still dont work, it only turns once, doesnt anything have to do with i use the loop A 1-10 on other triggers and using it for this one too?
thanks it works, is there a way to make the unit move to target of ability being cast? since the unit is facing random position i cant use facing triggering unit, now am creating a dummy unit and move triggering unit to it every .10 second.
ooo eh this is a little offtopic but i dont wanna make a new one for a small quest, so bear with me , i wanted to ask that is there away to detect the back of triggering unit, i tried facing triggering unit -50 but it doesnt work.
Alright, well basically. It has to make the unit stop first, so then the trigger can make the unit face in a direction. After it make it face the unit it can run the calculation by finding both the facing angles and subtracting them. If the number that they make are greater than 90degrees or less than -90 degrees then the unit is behind him. Heres ill draw a quick drawing for you. I hope its right cause its kinda late... When i log on in the morning i may make corrections to the trigger or drawing as needed
Shouldnt need to use a loc for this trigger unless you wanted to use regions. Oh, and now that I'm a little bit more awake... I realised that I made a trigger to see if the caster is infront of the unit, Ill fix the trigger for you.
yea i though theres a easier way tho, the more complex the trigger is the more harder to fix a bug when encountered one, but ill use the trigger thanks.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.