I meant like make a hero build buildings all i can do is make them start the building but they can't finsh it, i have to make peasants do it
Thanks you guys are alot of help btw how would i make the peasants costanly follow the hero no matter what
I'll take this one Hell_Master:
Now you can set the event to any number you want, just be careful when you go below 0.1 seconds.
- Follow
- Events
- Time - Every 1.00 seconds of game time
- Conditions
- Actions
- Set Point = (Position of Paladin 0001 <gen>)
- Unit - Order Peasant 0000 <gen> to Move To Point
- Custom script: call RemoveLocation(udg_Point)
Why not follow?I'll take this one Hell_Master:
Now you can set the event to any number you want, just be careful when you go below 0.1 seconds.
- Follow
- Events
- Time - Every 1.00 seconds of game time
- Conditions
- Actions
- Set Point = (Position of Paladin 0001 <gen>)
- Unit - Order Peasant 0000 <gen> to Move To Point
- Custom script: call RemoveLocation(udg_Point)
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Why not follow?
- Unit - Order Unit01 to Follow Unit02[/stable]
Looks like your answer was too simple that I forgot about using the Follow order... |
You must mastering it, like DotA....
INT must the int items like that....
Or you just get wrong forum??
xD xD
Honestly, I play DotA, but what I love more is creating maps so, I want to join this forum....
Whoah... my reply was too late.... My bad.... XD
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Speaking of triggers, what is the trigger to limit the hero levels?
Peace!!
It is not a trigger, bro. Go to Game Constants and find the option: Hero Maximum Level but if you really want to trigger it, when the hero reaches a specific level, set EXP rate to 0%.
only thing with triggering it is that if u have other things that give him xp u would have to trigger it to negate those effects. ( example an item that increases xp rate)
also if u have items that increase the lvl of the unit u would have to trigger that to stop that. ( example lvl up potion)
the best way would be to set it in the Game Constants menu like Hell_Master said
Oh, I have come to think that you have a point. Noted! Thanks!