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you have to go into Advanced tab at the top of WE and goto gameplay constants... and set exp stuff up in there
or set all exp gain in there to 0 and make trigger
event: unit- a unit dies
condition:
action:
----If then Els
---------IF: unittype of ( triggeringunit) = unittype ( lvl1 Assassin)
---------then: hero- add 100 exp to hero (playerunit[1])
---------els: do nothing
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