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I am trying to make it so that whenever a new match starts, there is a chance the fountain in the middle of the map becomes a mana or health pool. I am new to this whole stuff. So go easy on me
So what? You want to give it a fountain's mana regen aura? Do so. What's the question here?
Use triggers to give and take the abilities. I really can't help you more unless you give more information on your problem..
Here is the scenario. Each time the map loads, I want the fountain in the middle to be random. As in, each time the map loads, it could either be a health or mana fountain. Hopefully that clears things up.
Hawk that trigger will not function.
You could make a trigger like Hawk's just better. There are a bunch of ways to solve this but maybe this requires the least explanation.
(Random integer number between 0 and 1)
And the if statement should check if the random int is == 0 or not
Then create your fountain.
Or you can just use random groups (Advanced > Random Groups menu). It's more friendly and no triggers required. Put Fountain of Mana and Health in, and give each 50% chance.
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