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How do Fragmentation Shards Works?

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What's your question exactly? :p
It does exactly what it says: it deals bonus damage against units with unarmored and medium armor-type.

The bonus damage amount is equal to the stats Kala summed up (so if it hits on the unit, it deals 25 bonus damage by default against unarmored/medium targets).
 
What's your question exactly? :p
It does exactly what it says: it deals bonus damage against units with unarmored and medium armor-type.

The bonus damage amount is equal to the stats Kala summed up (so if it hits on the unit, it deals 25 bonus damage by default against unarmored/medium targets).

So basicly the damage only applies againts unarmored/medium and this effect (armor types) is unchangeable?
 

ok thanks, I understand how it work but will it work for missle other than Artilary (mortar attack type)?
Edit:
I checked it and these are the final results:
1) The attack must be artilary.
2) Additional information:
The effect "Full damage ammount" applies to the targeted unit itself (so it can be modified into a single target custom ability if this is the only thing without 0.00).
The effects "medium damage ammount" and "small damage ammount" applies to the surrounding units (changing "full damage ammount" to 0.00 will cause not damage at all the targeted unit of the attack, even though it is inside both the small and the medium area).
*** By default, the effect mainly apllies to the target itself (don't attack units near the dryad, attack the dryad directly to inflict maximum damage).
3) As ap0calypse said, the effect does not applies to Hero, fortified, small... etc. armor types, these settings are unchangeable.

Marked Solved.
 
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Hah, I just wanted to say that you could test that yourself too :D. I did indeed find the same results as you.
I was kinda proud of you... and then you misspelled my name :mad:.

No harm intended, how about you help me with imba hard question: can I force Artilary (mortar attack type) to not bring the ability "target ground"?
 
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