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I imported it and set the path as it said in the txt file description, closed and opened up world editor but everything seems like before or idk where to find the street in the world editor...
Import the skin to the following path:
TerrainArt\Northrend\North_rock.blp
The skin will replace the following unit/doodad/texture/interface:
The "Northrend" tile "rock"
I checked modify tileset. Everything there looks like before, too.
You should chose the "northern" tile set and the "rock" tile will be the street.

YOSH! it worked! tyvm!![]()
urgh...when I use it it ends up like this
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@DainyG, nice you're editing Grand Prix, if you'll release it here, make sure you made lots of improvement on it, coding, terrain, more features and stuff. (just dropping by to say this reminders.)
@DainyG, nice you're editing Grand Prix, if you'll release it here, make sure you made lots of improvement on it, coding, terrain, more features and stuff. (just dropping by to say this reminders.)
