- Joined
- Oct 9, 2015
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- 721
I'm making a missile system which has several different missiles, those missiles will stick to the target and when the target dies it will "drop" all projectiles on the ground, I needed to for example: unit is hit with an throwing axe, store 1 throwing axe whithin the unit, then it is also hit by an arrow, store 1 arrow whitin the unit, then it is again hit by an axe, now there should be 2 axes stored whitin the unit. So when it dies it will drop 2 axes and 1 arrow. Can anyone help?
PS: this is just a example, I'll have to store about 15-20 different projectiles
PS: this is just a example, I'll have to store about 15-20 different projectiles
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