- Joined
- Nov 13, 2011
- Messages
- 127
Hey guys i am here again anyway... here a small example of what i have made
how can i fix it?? (sorry for bad english)
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Lightning Shield
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Events
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Unit - A unit Is attacked
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Conditions
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(((Attacking unit) has buff Lucky Lightning ) Equal to True) and ((Unit-type of (Attacking unit)) Equal to Gnoll Warden)
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Actions
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Set Lucky = (Random integer number between 1 and 100)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Lucky Lightning for (Attacking unit)) Equal to 1
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Then - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Lucky Less than or equal to 15
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Then - Actions
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Special Effect - Create a special effect attached to the origin of (Attacked unit) using Abilities\Spells\Orc\LightningShield\LightningShieldTarget.mdl
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Unit - Cause (Attacking unit) to damage (Attacked unit), dealing 20.00 damage of attack type Normal and damage type Normal
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Wait 1.00 seconds
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Unit - Cause (Attacking unit) to damage (Attacked unit), dealing 20.00 damage of attack type Normal and damage type Normal
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Wait 1.00 seconds
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Unit - Cause (Attacking unit) to damage (Attacked unit), dealing 20.00 damage of attack type Normal and damage type Normal
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Wait 1.00 seconds
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Unit - Cause (Attacking unit) to damage (Attacked unit), dealing 20.00 damage of attack type Normal and damage type Normal
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Wait 1.00 seconds
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Unit - Cause (Attacking unit) to damage (Attacked unit), dealing 20.00 damage of attack type Normal and damage type Normal
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Special Effect - Destroy (Last created special effect)
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Else - Actions
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Else - Actions
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