Hi guys (I had already post this same thread in the "trigger and scripts" forum but i'm unsure if that is the right place for my problem to be, so i'll post it here too).
Anyway, I have this building that can research various spells and use them.
Each single building of this type can only do one research and have only one spell.
The spell is chosen by research in the building itself.
Is there a way to ensure that once a spell has been chosen (researched) the others are no longer researchable but only for that specific building? (other buildings of the same type are independent, they must be able to choose another spell/research).
In other words, is there a way to remove/disable searches (that haven't been chosen) for the single unit instead of the player (like I did)?
Thanks in advance
Anyway, I have this building that can research various spells and use them.
Each single building of this type can only do one research and have only one spell.
The spell is chosen by research in the building itself.
Is there a way to ensure that once a spell has been chosen (researched) the others are no longer researchable but only for that specific building? (other buildings of the same type are independent, they must be able to choose another spell/research).
In other words, is there a way to remove/disable searches (that haven't been chosen) for the single unit instead of the player (like I did)?
Thanks in advance