• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

How can I open MDX/MDL in "GMax 1.2"?

Not open for further replies.
Level 12
Apr 29, 2005
First know this, you can never get an imported mdx into Gmax and have the animations working so you have to remake them yourself. To import you can use the import script it can be found on wc3c I think and some other places, with it you will get all the bones and animations but they will all be screwed up. If you don't care about anyn bones or animations you can first convert it to .3ds and then import it. But I have never been able to get the textures when I import models into Gmax. And often get error message.
Not open for further replies.