- Joined
- Jun 14, 2008
- Messages
- 176
Is there a way to directly edit the melee AI or view how the melee AI is set up and works?
Say I want the AI to start using new units or if I want the AI to build something or so, is there a way to edit the AI?
Also speaking of which, same with abilities, how do I edit how the AI uses them?
For example - there are marines, firebats, and marauders and a bunker.
The AI automatically loads marines into the bunker whenever needed but the AI never loads marauders or firebats.
After that, I tried editing Unit > AI and changing the values to marine(so I assume, the AI think the unit is a marine) but it still doesn't work.
Is there a way I can edit the AI or view how the default melee AI works?
Also I know I can use triggers or autocast abilities but since there is already a default melee AI, if there is a way to just view or directly edit the melee AI, that'd be easier(I'm working on just a modified melee map with computers).
Say I want the AI to start using new units or if I want the AI to build something or so, is there a way to edit the AI?
Also speaking of which, same with abilities, how do I edit how the AI uses them?
For example - there are marines, firebats, and marauders and a bunker.
The AI automatically loads marines into the bunker whenever needed but the AI never loads marauders or firebats.
After that, I tried editing Unit > AI and changing the values to marine(so I assume, the AI think the unit is a marine) but it still doesn't work.
Is there a way I can edit the AI or view how the default melee AI works?
Also I know I can use triggers or autocast abilities but since there is already a default melee AI, if there is a way to just view or directly edit the melee AI, that'd be easier(I'm working on just a modified melee map with computers).